Artifical intelligence brain and machines Artificial intelligence (AI) is a branch of computer science that aims at creating intelligent technology capable of replicating human learning and problem-solving skills.
Machine learning (ML) and deep learning (DL) can both be considered as sub-sets of the wider AI field. ML, an early application of AI, provides computer systems with the capability to learn from data without being programmed.
DL is a further development of ML enabling computer systems to imitate the workings of the human brain in problem-solving. The advent of DL can be traced back to the emergence of Artificial Neural Networks - a system of hardware and/or software modeled to mimic neurons’ interconnections in the human brain.
For all the hubbub and sometimes lofty predictions surrounding virtual reality's wide consumer launch last year, the immediate sales figures and impact of the technology have been decidedly muted. As hardware prices come down and software offerings begin to catch up, though, the market for high-end VR headsets is slowly creeping out of the doldrums.
Worldwide shipments for high-end, tethered VR headsets (excluding cheaper "phone holsters" like Samsung Gear VR and Google Daydream) exceeded 1 million shipments for the first time in the third quarter of 2017, according to market analysis firm Canalys. Sony's PlayStation VR took a near-majority of the market with an estimated 490,000 shipments, followed by 210,000 for the Oculus Rift and 160,000 for the HTC Vive (140,000 more units went to various other headsets, such as China's DPVR).