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VO blog | P. 38

Time to Believe the Virtual Reality Hype

Wed, Aug 16, 2017 | by Kevin Le Jannic

How to make video streaming services stickier

Tue, Aug 8, 2017 | by Andy Stout

Some new data has emerged from analyst TDG in the US which could have valuable implications for anyone seeking to make their own video streaming services stickier than their competitors. The data conc...

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Big Data and TV: How it Can Work for Operators

Fri, Aug 4, 2017 | by Einav Levi

OTT technologies enable measurement of an individual’s digital footprints, collecting data from TVs, smartphones and other connected devices.

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Game of Thrones, Kodi Boxes, & The Escalating Scale of Digital Piracy

Wed, Aug 2, 2017 | by Sarit Rosenthal-Aviram

When Episode 1 of Season 7 of Game of Thrones, ‘Dragonstone’, debuted on 17 July, the official viewing figures were impressive.

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Millennials and Gen Z Choose OTT TV Services over Pay TV

Mon, Jul 31, 2017 | by Andy Stout

It was perhaps only a matter of time, but a new survey says that, if asked to choose between SVOD and traditional Pay TV, the majority of under 34 year-olds will opt for OTT. As SVOD numbers grow so t...

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Audience Measurement and Personalized Advertising: What to Consider

Mon, Jul 24, 2017 | by Esther Levine

The media industry was an early adopter of data, beginning in 1950 when Nielsen began measuring TV audiences.

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Can Apple Accelerate AR’s Adoption?

Tue, Jul 18, 2017 | by Kevin Le Jannic

Will Apple's rollout of Augmented Reality technology to 100s of millions of devices in the forthcoming iOS 11 provide the accelerant that the AR market needs?

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TV Industry - 4 Scenarios That Will Shape the Future

Thu, Jul 13, 2017 | by Chem Assayag

Who will be the victors in the battle for the future of the TV industry? Will it be the established media groups, the internet platforms, or the incoming telcos? To understand the roadmap for the futu...

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Video Streaming Services: All Change as Apple Chooses HEVC

Tue, Jul 4, 2017 | by Andy Stout

Apple’s move from the H.264 codec to HEVC (H.265) is going to free up a lot of bandwidth as 1 billion active iOS devices become vastly more efficient.

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